User Interface Design Rant

“User interface design or user interface engineering is the design of computers, appliances, machines, mobile communication devices, software applications, and websites with the focus on the user’s experience and interaction. The goal of user interface design is to make the user’s interaction as simple and efficient as possible, in terms of accomplishing user goals—what is often called user-centered design” - Wikipedia

iTunes

Over the last few days, I have been trying to submerse myself in as much UI as possible. Why? Because I am on the hunt to cut down my workflow and become more efficient. Everyone does it, but I have made it my job. I have been reading about adding “droplets” to Finder . I’ve  timed my actions and tried to see which methods of production work the best. I’ve deleted apps, re-installed apps, bought apps, deleted apps I bought, etc., in hopes that these applications will allow me to streamline my social networking life, my design life, and my blogging life. Ultimately, I will be able to get more done in less time.

Thoughts

In one of my tweets today, I said, “I have an easier time editing things on the iPhone than on the native app.” Now, this is not always true, but I have started to notice a trend that things (normal app functions) are easier to accomplish on an iPhone. Responses? Dave Kaneda said, “Restraint + context = win.” And according to Graham Smith, “…therein lies the real truth to simplicity in user interface design…”

If people recognize the simplicity in user interface design, why is it executed more effectively on the iPhone and not in the native application? Why do people insist on cramming 65,000 features underneath crazy animated dropping tabs, weird swirls, and whatever else they can pull out of the magic interface hat? 9 times out of 10, I find myself utilizing the simplest and cleanest apps, unless another app is offering something the pretty one doesn’t.

What should you learn learn from this experience?

Simplicity is key. Keeping things simple makes for a more satisfying user experience. The reason I can do these tasks better on an iPhone is because the screen is small, the platform is clean, and that creates a more enjoyable experience overall. These constraints force the apps’ to stick to its core features and omit extra fluff.

Your Turn

Do you find this to be true, or am I simply too close to the spray paint? Hopefully this trend will start to receive greater acknowledgment, and we will soon see simplicity in our desktop apps in addition to our mobile apps and engross us in an app where the interface fades away and let you accomplish what your set goal is.

Chad Engle is the Editor of Fuel Your Apps. He is a fulltime designer, who lives, breathes, listens , eats, tweets , connects & consumes all that is creative & app related. He is a caffeine addict and likes long walks on the beach. Follow him on twitter at@chadengle and @fuelyourapps

 

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